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Star wars battlefront 2 zombie mod
Star wars battlefront 2 zombie mod













star wars battlefront 2 zombie mod

Once building you can use scripts/preparepackages.ps1 to create ready to zip packages of Shader Patch and it's tools. The project has several external dependencies, all of them are obtained through vcpkg. Buildingīefore anything else you'll need to install Visual Studio 2019 Community with the Desktop C++ If it's the source code your after there should be button labeled Clone or Download somewhere at the top of this page you can use to grab a copy of the lastest source code. To grab yourself the latest release simply follow this link and download the shaderpatch.zip file. I know, not related to shaders at all but people asked for it and it's useful to know about. Color Grading Regions for fine tuned control over post processing within maps.Featuring things like color grading, a more customizable and scalable bloom effect and more. Access to and configuration of a completely new post processing pipeline on a per map or per mode basis.Greater customizability of model materials through a Custom Materials system.

star wars battlefront 2 zombie mod

The game is drawn using D3D11 and makes use of Windows 10's support for variable refresh rate displays.Disabled by default for performance, needs to be enabled by changing Refraction Quality in the user config.Optional depth-masking for refractions.(Ideas for how to fix this and bring it inline with Shader Patch's "non-intrusive" goal/requirement are welcome.) This is about the only "breaking change" made by the mod, as maps that have edited their water normal maps may get incorrect results under Shader Patch.An edited water shader that adds distortion of the scene beneath the water and smoother animation.An example of what this fixes being the "blue" water overlay bug.An optional alternative post processing path for the game that (unlike the vanilla game) gracefully handles high resolutions.An Order-Independent Transparency approximation for supported GPUs.There are more than this but below is a short list of some of the key features Shader Patch currently has. You can do so here or if Discord is more your speed you can use it to do so here. Shader Patch is a mod for SWBFII (2005) primarilly focused around two things providing sublte but meaningful, non-intrusive improvements to the game's shaders and exposing more advanced capabilties relating to shaders for modders.Īll polite feedback, bug reports and feature requets are welcomed.















Star wars battlefront 2 zombie mod