

MarphitimusBlackminus discovered that using a script called “monkey”, it was possible to connect the sparks in order to make a symbol appear, forming an “M” and an inverted “A”, as you can see on this picture.Īfter decryption of this symbol, the YouTuber ended up pointing out that these were Matthew Armstrong’s initials, a level designer at Gearbox Software who enjoyed hiding his initials in the objects he crafted. This reference refers to all fights with the antagonist Bowser before the final world, where the character.

If you go inside of the three-story dormitory and up to the second story of it, there is some graffiti written above the archway into the kitchen which says 'Sorry Mario, the princess is in another castle'. If the latter may seem harmless, it is quite the opposite. A list of the currently known Easter eggs and References in Escape from Tarkov. The latter only appears for a few moments, but it stays on screen long enough that we have time to highlight a series of sparks on its surface. However, MarphitimusBlackimus realized that it was possible, through some modifications, to witness the last scene of the game from Colette’s point of view this time, the other scientist who works alongside Gina.īy doing this, you will be able to spot a badly broken computer in the corner of the room you are in. It is also through his eyes that you attend the final events of this expansion. Released almost twenty years ago on PS2, the Decay cooperative extension, developed by Gearbox Software, allows us to play Gina, one of the scientists in this scripted campaign.
